Here is a glimpse of what the final simulator can do.
Some of the clips in the trailer actually features an older version where some bugs are present, such as missing shadows and dark areas in the point cloud. These bugs are already fixed!
Peace out, the lidar group.
Hi, I’m studing using LAIDAR sensor like you have, and using Unity3D+C#.
If you can, Please send me your Unity Asset or Script?
Thanks for showing interest in our project. We will be releasing the project as open source in the next few days.